Media Player Material not working correctly
I am attempting to import a video to use as a media texture ingame. It all works perfectly fine until I try to place it on a model which has been imported from Blender.
If you have a look at the screenshot below you'll see the blender model on the left and a basic plane on the right.
First the video shows up sideways on the material. Secondly it appears to be too large on the blender model. I couldn't screenshot it but the video has a barely visible glitch effect which can barely be seen flashing on the blender model. These flashes are part of the video but the "No Signal" text can't be seen. It seems as if the material is "too large" for the model.
I know I've had this issue before, month ago, but I can't remember how I fixed it.
Thanks for any help.
asked Jul 13 '18 at 12:49 AM in Using UE4
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