Standalone game mouse cursor not showing even after pressing Shift+F1
So I've recently created a main menu for my game, or a widget. I hooked it up properly to my level so that everything runs smoothly. When I press play on my menu it brings me to my level and when I complete my level it brings me to the widget (which is also a level). Now the problem is that when I run my game (Level+WidgetLevel) as a standalone game the mouse does not show, even after pressing Shift+F1. I've ran my game on the selected viewport, and on a new editor window, Shift + F1 is shown. But on the standalone game the message to press Shift+F1 is not there. I can not even interact with the main menu. What is wrong?
asked Jul 13 '18 at 01:18 AM in Using UE4
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