Can't delete .dll on rebuilding plugins with editor open

I’m working with a plugin that gets built to a .dll. I am unable to hot-reload the dll on rebuild from visual studio, because it is in use by the editor. i can close the editor, rebuild, and re-open the editor. However, that takes quite a bit of time. How can I force the editor hot-reload the dll?

FWIW I am also working on this in linux, and hot-reloading the .so works fine under linux.

It’s a plugin. I solved the problem by compiling in VS, and then going to the Modules window in the editor and clicking on “Recompile” to trigger the hot reload.