Can't delete .dll on rebuilding plugins with editor open
I'm working with a plugin that gets built to a .dll. I am unable to hot-reload the dll on rebuild from visual studio, because it is in use by the editor. i can close the editor, rebuild, and re-open the editor. However, that takes quite a bit of time. How can I force the editor hot-reload the dll?
FWIW I am also working on this in linux, and hot-reloading the .so works fine under linux.
asked Jul 13 '18 at 07:03 PM in C++ Programming
It's a plugin. I solved the problem by compiling in VS, and then going to the Modules window in the editor and clicking on "Recompile" to trigger the hot reload.
answered Jul 13 '18 at 07:23 PM
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