Robust Method to Denote Country Outlines on a Globe

I am working on a game where I have a globe of the Earth and I would like a robust way to denote country outlines. I just need some basic guidance as to the best method to achieve this. Specifically I would like the capability to outline the countries in a blueprint so I could later design a system to toggle the boundaries on and off, highlight the countries upon clicking and identify each country upon selection.I am wanting to use BPs if at all possible to avoid doing some type of ‘static’ PhotoShop approach. One of the reasons is if the borders change in-game.

I couldn’t find any examples of this from searching google. If you know of an example/tutorial that would be great. Otherwise, I’m not looking for an exact step by step approach but if you know of what BP components if any would help me to do this please let me know. Maybe splines plus some type of array storage…? Just looking for what you experts would think is the professional way to achieve this. Thank you for your time.