How to eject shell casings out of a socket?

Spent the whole day on this and cant find a solution,please guys help.I made this blueprint and it spaws the shellcasings on the weapon socket but when i try to add impulse to them,so they can rotate in a visualy realistic way,they only go west,rather than ejecting paralel with the gun.Can you guys tell me where am i messing up? please

Add impulse takes a value in world space (afaik) so likely you just need to multiply your impulse vector by the forward vector of your gun.

unfortunately it didnt work.Could there be any other solution?

Try that