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How to eject shell casings out of a socket?

Spent the whole day on this and cant find a solution,please guys help.I made this blueprint and it spaws the shellcasings on the weapon socket but when i try to add impulse to them,so they can rotate in a visualy realistic way,they only go west,rather than ejecting paralel with the gun.Can you guys tell me where am i messing up? pleasealt text

Product Version: UE 4.19
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shellproblem.png (186.7 kB)
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asked Jul 15 '18 at 04:55 AM in Blueprint Scripting

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ken09block123
8 1 4

avatar image Omn3 Jan 23 '19 at 06:34 AM

alt text Try that

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Add impulse takes a value in world space (afaik) so likely you just need to multiply your impulse vector by the forward vector of your gun.

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answered Jul 15 '18 at 12:31 PM

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JamesGMarks
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avatar image ken09block123 Jul 15 '18 at 06:12 PM

unfortunately it didnt work.Could there be any other solution?

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