Mayalivelink bug

I successfully connected live link on some machines.
However, some machines are not successful in Maya connection, message bus source cannot display host。What kind of communication protocol is livelink based on?

I’m getting this as well. Just started researching, hopefully its not a big deal.

Is there any solution for this, experiencing same bug

I ran into similar issues and fixed with the following: https://answers.unrealengine.com/questions/865029/livelink-not-connecting.html?childToView=865044#answer-865044