Steam API Disabled on packaged build.

I am developing a steam game. When I play in editor, everything works perfectly (I can create/join sessions). When I package the game, I get warnings. I am packaging it as a development build.

UATHelper: Packaging (Windows (64-bit)): LogOnline: Warning: STEAM: Steam API disabled!

UATHelper: Packaging (Windows (64-bit)): LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()

PackagingResults: Warning: STEAM: Steam API disabled!

In the packaged game, the steam overlay shows, but when I create a session it cannot be found by any clients.
Here is my DefaultEngine.ini:

[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/AllLevels/MainMenu.MainMenu
GameDefaultMap=/Game/AllLevels/MainMenu.MainMenu
ServerDefaultMap=/Game/AllLevels/MainMenu.MainMenu
GameInstanceClass=/Game/MyGameInstance.MyGameInstance_C
[/Script/Engine.GameEngine]

+NetDriverDefinitions(DefName=“GameNetDriver”,DriverClassName=“OnlineSubsystemSteam.SteamNetDriver”,DriverClassNameFallback=“OnlineSubsystemUtils.IpNetDriver”)

[OnlineSubsystem]
DefaultPlatformService=Steam

[OnlineSubsystemSteam]
bEnableSteam=true
bEnabled=true
GameServerQueryPort=27015
SteamDevAppId=480

[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”

[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
DefaultTerminalVelocity=4000.000000
DefaultFluidFriction=0.300000
SimulateScratchMemorySize=262144
RagdollAggregateThreshold=4
TriangleMeshTriangleMinAreaThreshold=5.000000
bEnableAsyncScene=False
bEnableShapeSharing=False
bEnablePCM=True
bEnableStabilization=False
bWarnMissingLocks=True
bEnable2DPhysics=False
LockedAxis=Invalid
DefaultDegreesOfFreedom=Full3D
BounceThresholdVelocity=200.000000
FrictionCombineMode=Average
RestitutionCombineMode=Average
MaxAngularVelocity=3600.000000
MaxDepenetrationVelocity=0.000000
ContactOffsetMultiplier=0.020000
MinContactOffset=2.000000
MaxContactOffset=8.000000
bSimulateSkeletalMeshOnDedicatedServer=True
DefaultShapeComplexity=CTF_UseSimpleAndComplex
bDefaultHasComplexCollision=True
bSuppressFaceRemapTable=False
bSupportUVFromHitResults=False
bDisableActiveActors=False
bDisableCCD=False
bEnableEnhancedDeterminism=False
MaxPhysicsDeltaTime=0.033333
bSubstepping=False
bSubsteppingAsync=False
MaxSubstepDeltaTime=0.016667
MaxSubsteps=6
SyncSceneSmoothingFactor=0.000000
AsyncSceneSmoothingFactor=0.990000
InitialAverageFrameRate=0.016667
PhysXTreeRebuildRate=10

My packaged game has the steam v139 dll in the correct place.