Creating a file in a subfolder means #include file is incorrect
When using the editor command to add code to your project (via File>Add Code to Project), if the file is placed in a subdirectory of the source directory, the includes to the games main header is not correctly updated.
Specifically, it needs a
but should read:
for files that are nested within one folder (obviously needs more for deeper folders/include the root directory directly).
Pretty minor annoyance, but annoying none the less!
asked Aug 08 '14 at 03:35 PM in Bug Reports
It should detect whether the module header is Public or Private and include it appropriately (if it's Private it will need the path, if it's Public it shouldn't since all Public folders are always on the include path).
answered Aug 08 '14 at 03:39 PM
Jamie Dale STAFF
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