Crash when maximising window

I’m not sure whether this is the correct section to post in, but here we go anyway: The Engine always crashes when I drag a Material Instance window to the top of my screen to maximise it. I’m testing that tessellated material on a 64x64 landscape.

Any help?

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Thanks

Hey, sorry I’m so late, I didn’t receive any notifications >_<

@Jeniferam1 I have a 8192x8192 landscape, which didn’t have any material applied to; I was still working on a veeery simple material using 2048x2048 textures, (3 at that time); It was a new basic level (the one with the sky sphere ); It’s a pure BP project.

Anyway, it didn’t occur anymore, so I guess it’s alright now