Move and Rotate camera randomly

Hi everyone, I just started using UE4. I want to rotate and change the location of my camera (under some rotation angel and distance constraints). However, I do not know how to feed a random vector with three elements for x, y, z for both ‘New Location’ and ‘New Rotation’.

I have added a camera element to UnrealisticRendering demo and made it so that it looks at the table. But I want to change its location and rotation.

If you want to feed a random rotation into the “SetRelativeLocationAndRotation” card, just right click empty space and search “random” - find random rotator. Feed that rotator into the desired card. You can do the same thing with location, but you may want to clamp that so your camera doesn’t end up miles from your scene.