ARCore Cloud Anchors Blueprints
I got some questions about ARCore in Unreal Engine 4 especially Cloud Anchors.
My group and I want to develop a game via ARCore in which up to 4 players can play against each other.
For this we want to use the Cloud Anchors. However, the question arises whether we should bind the characters to a common anchor or for each character you have to create your own anchor. Unfortunately we haven't found a way to attach the characters to a common anchor yet and would be happy about a tip.
Also the question arises whether the anchor updates itself as soon as a character moves or whether we have to replicate it manually on each device.
Thank you in advance everyone!
asked Jul 16 '18 at 07:34 PM in Blueprint Scripting
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