How to get the thread name in Unreal Engine
I know that using FPlatformTLS::GetCurrentThreadId(), you can get the current threadID in Unreal. But how to get the thread name? (I am running this in Debug build where the thread name exists). I know that the profiler code in Unreal maps every threadID with it's respective thread name. I want the same, so can anyone tell me how to obtain thread name from a threadID?
asked Jul 16 '18 at 10:03 PM in C++ Programming
Follow this question
Once you sign in you will be able to subscribe for any updates here