Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to implement manual save system which involves multi level streaming?

Hi,I am trying to make a save system which involves manual save only which includes player inventory,player stats, level stats such as door unlocks, picked items, light on/off, enemy stats etc. However I use level streaming, which creates a problem when loading and unloading the streaming level i.e if i don't manually save in that stream level if i load it again after unloading it whatever i have picked up like killed enemies or picked up items will spawn again. Currently a solution I think of is creating a separate temporary save for each streaming level saving automatically when unloading and reading from that the next time I stream the level. When saving manually , save all the level data and character data. This means if i have multiple streaming levels in a single persistent level I'd would have to save the data of all the streaming levels when manually saving.This-if I have a lot of streaming levels - seems to become tedious and consumes more memory. Is there a simple way to achieve this? Also in alien isolation even the pose of the enemy when saving is saved, can I achieve that? Thank you in advance.

Product Version: UE 4.19
more ▼

asked Jul 17 '18 at 10:21 AM in Blueprint Scripting

avatar image

5 3 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question