How can I create a gravity effect from scratch?
I have a custom pawn I created myself. I made a movement component, and now want to add gravity. If I do
asked Jul 17 '18 at 04:42 PM in C++ Programming
Rather than attempting to perform physics calculations yourself, you could set your custom pawn to simulate physics (it's a checkbox in the details panel) and then lock certain rotations to prevent it from spiraling in unrealistic ways.
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