Alembic Geometry Cash only playing a portion of animation

Hello,

I am importing a Alembic file using the geometry cache settings. Everything works fine until I add the cache into sequencer. My animation is 420 frames but sequencer only plays 135 of them. If I simulate my level the whole animation plays and the cache track in sequencer is 420 frames long. I don’t know what I may be missing. Please Help, thank you.

Take a look here for a workaround. The bug has been fixed and will be released with the 4.20.1 hotfix.

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