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PistolからRifleへの武器変更する処理を組んでいたのですが、問題があります。 エイムしてない時(移動、立ちっぱなしの時)に武器変更すると、武器がPistolからRifleに変更され、アニメーションもPistolアニメーションからRifleアニメーションのものに変わるのですが、




完全にこのやり方でうまくいくと思ってたので、なんでこんな事が起きてしまうのか原因が分かりません。関連画像載せときます。よろしくお願いします。あと実際の動画も載せときます。 alt textalt text https://www.youtube.com/watch?v=wBgayj-2194

Product Version: UE 4.19
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asked Jul 18 '18 at 02:14 PM in Japanese

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だからエイム中の時のみアニメーションが変更されなかったのですねalt text

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answered Jul 18 '18 at 02:20 PM

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