How to i create a standalone dedicated server exe file.
I was wondering, how do i create a standalone .exe dedicated server there are a few unreal wiki tutorials but so far ive had no luck and they don't do a good job on explanation. Also ive been told that when you build and package a project, the game.exe is a server and client combined and i would like to split the files like minecraft so it is a server.exe and a client.exe thanks for anybody who takes the time to answer :)
Here's how I did it: http://blog.piinecone.com/post/96800987702/building-a-dedicated-server-in-unreal-engine-4. I think there are some issues with my process but I was able to get to a functioning standalone dedicated server executable.
answered Sep 06 '14 at 06:01 PM
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