Feature Request: Unused dock area right click context menu for opening windows in-place
So lets say you have a fairly typical editor layout, with a large horizontal docking area along the bottom of the main editor window where you put a content browser, message log, output log, sequencer, etc.
I'd LOVE it if you could right click to the right of those tabs of open tools and a context menu that is pretty much identical to the contents of the main window "Window" drop down menu came up and I could quickly open up a window in that panel-dock immediately. See attached image for the area I'm talking about.
Cheers. I think this would be excellent.
asked Jul 19 '18 at 05:21 PM in Using UE4
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