Loading levels in gamemode

I’m making a endless runner and I’m looking to load my levels in the Game Mode. I have sub levels containing landscapes and I have a box trigger actor in the level as well and I want it to cast to the game mode then load new level (I’m loading levels with the create instance node) and understand load it I’ve been able to do this in my persistent level blueprint but I want It to be in the game mode instead. Is this able to be done and how?

Any and all answers and suggestions are greatly appreciated.

Never mind I found my answer. The problem was I didn’t create a actor properly to do the task so all fix now.