Negative obstacle navmesh
I have created a Navmesh for a level with some holes in the floor and I would like the holes to be treated as obstacles.
I have tried changing the navmesh step up height and agent radius and height as well as the cell size. However it seems the holes are always treated as navigable regions.
Is there a way to mark holes as obstacles automatically?
asked Jul 20 '18 at 05:05 AM in Blueprint Scripting
Hello! You may apply a NavModifierVolume whit navigationArea set to null.
Hope it helps.
answered Jul 20 '18 at 06:37 AM
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