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4.20 Oculus GO - projects with a plash screen, loaded two times in a row -> black screen & reboot

In 4.20 the splash screen (project settings -> OculusVR) works again.

Problem is; when starting the same project on the GO twice in a row (start - stop - start) the screen stays black, you can't get into the Oculus menu anymore and only can long-press the power button to reboot.

If you briefly press the power button and then start the second session it works fine. Alternating between two different projects with a splash screen works fine, Running the same project many times in a row is fine if the project doesn't have a splash screen.

Easy to replicate: 1. create an Oculus GO build with a splash screen 2. build + put on the GO 3. start & stop the project, start again

Product Version: UE 4.20
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asked Jul 21 '18 at 12:09 PM in Bug Reports

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maxbrown
161 5 7 13

avatar image Jeff A ♦♦ STAFF Jul 23 '18 at 07:20 PM

Hello,

We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

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1 answer: sort voted first

This should be resolved for projects made with 4.21

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answered Oct 30 '18 at 01:44 PM

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Alex O ♦♦ STAFF
2.2k 3 7 9

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