IOS game crashes after launch and default splash screen
When I launch my game's level from the editor to my IOS device, everything compiles and build fine as far as I can see. But after the splash screen shows, my game crashes. I have been looking into this for some days now, but I cannot figure out why this happens.
I attached the output log from the editor and the crash log from my device.
asked Jul 22 '18 at 08:15 AM in Packaging & Deployment
Have you tried packaging out the .ipa file and loading onto the device using iTunes? I have found that the launch system can sometimes cause freezes on the splash screen which seem to only be fixable by deleting the "Build" folder in the project directory and deleting the app on the device before re-launching.
answered Aug 09 '18 at 12:00 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here