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Distort UV's - What's wrong with my setup?


I'd like to deform a texture evenly but something in my setup seems to be wrong and I hope you can tell me what exactly it ist :)

As you can see, I'm using two textures: a simple noise and a ring shape. I want to distort the ring with the noise but as you can see in the image attached, the distortion effect does not occur in the marked areas (red). What am I doing wrong? This also happens without the panner node:

alt text

Thanks and best regards, Daniel

Product Version: UE 4.20
uv.png (406.7 kB)
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asked Jul 22 '18 at 10:17 AM in Rendering

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