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Sequencer - CineCameraActor issue

Sequencer - CineCameraActor issue where the the Camera Cuts selected (the little camera to right of "Camera Cuts" words) is not reflecting the views (any) of the CineCameraActor(s). According to some, it is a bug, and you need to toggle view to Cinematic / back to Default. This did not help me. I can select any CineCameraActor on my list in Sequencer, and it will let you see what that specific camera sees when the time is relevant for that specific camera - i.e. when the timer slider reaches the time at which that said camera "does something" (otherwise you still see what it sees, but it just isn't moving), but not all of them sequentially coughs. That's right - i coughed alluding to "Sequencer" not showing cameras in ... sequence. What kind of (mocking quotations) "Sequencer" is it? hehehe :) I was suspecting I hit some shortcut that triggered some persistent option. However, many others have that issue. How can this be? It worked for me the very first time, I was just not happy with quality of it, so was re-doing the fly-through of the room to show to my sister that video on YouTube. I feel so opposite of smart / clever, like an oaf. I got Cisco certified on my own w a book with no networking experience, just figured it out, on a first try. So I got to have some brain. What am I missing here? My cuts are finally perfect, but this issue now. Please, for the love of Virtual Reality - heeeeeeelp!!!

Product Version: UE 4.19
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asked Jul 23 '18 at 06:39 AM in Everything Else

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`neo
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Hi. I recently fixed about 3 issues by updating to 4.20. Apparently they fixed quite a lot of those small bugs, so there is a chance this got fixed aswell.

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answered Jul 23 '18 at 08:51 AM

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Pavelioso
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It shouldn't bsod your computer. Today I am upgrading a project where 8 people work on, with source control, hundreds of BPs and files, it went ok. There are few fixes here and there, but it's okay. You probably know this but creating a new blank project in 4.20, then fixing all references in 4.19, and then migrating entire folder helps.

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answered Jul 23 '18 at 10:29 AM

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Pavelioso
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Hi Pavelioso. Thanks - but 4.20 is not possible at the moment. It BSOD my computer when opening project. Too many drastic changes. The documentation release log states many improvements to camera - strong chance this bug (if it is a bug afterall) is fixed. But I have to recreate my project for that. I will start working in 4.20 and test that very soon. However, I still want to know the answer. Perhaps in older versions it worked, like instructor Chis Murphy showed us in my Udemy course. But I can't open my project in that either bc old version ... Thanks anyway :) .

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answered Jul 23 '18 at 10:18 AM

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`neo
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avatar image Pavelioso Jul 23 '18 at 10:30 AM

It shouldn't bsod your computer. Today I am upgrading a project where 8 people work on, with source control, hundreds of BPs and files, it went ok. There are few fixes here and there, but it's okay. You probably know this but creating a new blank project in 4.20, then fixing all references in 4.19, and then migrating entire folder helps.

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