Positioning a Socket
In my TopDownCharacter blueprint editor, in the components panel I've used the add component feature to add a Child Actor to my viewport. I've also within the details panel chosen the Child Actor Component's Child Actor Class (see attached image) in order to use my existing Child Actor but the Child Actor's Parent Socket is non selectable as "none".
How do i choose my created socket if the Child Actor's Parent Socket is non-selectable as "none"?
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