How to do a charge effect

Hi, I have a dash in my character, but to intesify this effect I want to add something like a charge. But the problem is that I have no idea how to implement this.

If you have played Pokemon Sol/Moon, when you ride Tauros you can do a charge and this have an effect like the image below:

I want to do something like this. I don’t know if this is a particle effect or a material. Can you help me?

Thanks

the dust looks like particles, while the flames seems like a mesh with a flame material.

Thanks, but for some strange reason, when I paste the .uasset into the content folder of my project it not appear on it. Probaly because our Unreal versions are not the same?? I don’t now. But if it is a material, can you share some photo of the code?? Thanks

yep
after thinking about it just using the normal uv’s is probably easier to work with than the radially mapped material I sent you before anyway.

So the pics im sending you now is a basic panning flame material. Generally it works best with soft blurry textures. There are 2 speedY parameters you’ll want them to be slightly different speeds.

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Yeah!! Changing some values I get the effect I wanted to do. Thanks a lot!!