source control, firewall issue (perforce)
I and my partner are trying to use perforce as our source control for unreal engine, we are on the same network, but with different laptop, I followed the tutorial on youtube, but for some reason, when my partner try to connect from p4v to the server(which is my laptop), it said "wsaetimedout", however when I turned my firewall off, my partner was able to connect to the server, can someone please help me to solve this issue? also I heard online that you only need to port forward if you are an external network, is it true?
asked Jul 24 '18 at 10:41 PM in Installation & Setup
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