Modular pieces have a see-through seam
Hey, hi, i'm trying to use modular pieces to construct my levels, but apart from gettin really slow culling, i also get flickering seams between my modualr pieces. Pictured are 4 planes that flicker a seethrough seam (see pic 01,bright pixels are atmospheric fog). Planes are perfectly 512x512 cms and are spaced exactly 512 units apart, so this is pretty annoying.
I also tried merging 3 Static mesh actors (3 planes in a line), and a bright line (a see-through to the atmospheric fog) is gone, but now there's another line that also flickers in and out of existence (pic 2).
I realise that i can merge and weld the meshes in a 3D software, but this is going to introduce so much unnecessary work i'm hoping there's an easier solution.
asked Jul 25 '18 at 06:27 PM in Rendering
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