Pause menu opens just one time

My problem is if I open my pause menu and click resume then I can not open my pause menu again until I start the game new. Is anything wrong with the blueprint? The press key is in the character blueprint.

Set the create widget node’s class to the pause menu and it will work. The problem was that you were only opening the menu if it was not valid. Creating all the widgets on begin play is usually the best way.

It worked fine. Really thank you for help and work.