How do I change the quality of shadows on a static mesh? ( shadows causing lag)
Lot of shadows are causing massive lag in my level, but its only because of the multiple shadows on my static mesh, now I want to reduce shadow quality on that particular mesh only and not the over all world shadow quality, how do I do that?
asked Jul 27 '18 at 08:52 AM in Using UE4
True Origins Int
Ok so if you have static lighting then it doesn't matter how many lights cast shadow on the object: once your lighting was built it's like a texture... If you want to reduce shadow quality (still talking about static lighting) just reduce the lightmap resolution of the mesh!
answered Jul 27 '18 at 03:54 PM
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