LogNetTraffic: Error: ReadContentBlockHeader: Stably named sub-object not found. Component: EMPTY

Currently getting intermittent errors which are kicking players from servers.

In the logs we get this consistently before a player gets booted:
“LogNetTraffic: Error: ReadContentBlockHeader: Stably named sub-object not found. Component: [12148]EMPTY.[12162]ALS_Component, Actor: RCharacter_C_26”

RCharacter is the player pawn being controlled and the ALS_Component is a component on the character blueprint.

Not sure what’s causing this because I cant find anything related to this error. We aren’t creating an components dynamically or toggling replication during gameplay at all.

Any ideas?