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LOD's Only work in Persona

LOD's Only work right while in Persona, only the lowest LOD is shown no matter how close or far I move the camera away from the mesh. I've had to resort to simply using the distance from an actor to the camera to set the LOD manually. I can't seem to fix the problem otherwise, I tried creating a new project, but the issue remains.

Maybe something is set somewhere that I don't know about, problem is I have no idea, It's been an issue that has been affecting my project for a while now and I've merely worked around the issue in the mean time but now I can't find a elegant solution to the problem I'm currently facing and would rather LODs worked properly.

So any and all help is greatly appreciated.

Product Version: UE 4.20
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asked Jul 28 '18 at 03:57 AM in Bug Reports

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JoSilver
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avatar image JoSilver Jul 29 '18 at 07:11 PM

Just bumping.

avatar image Jeff A ♦♦ STAFF Jul 30 '18 at 11:49 AM

Hello,

We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

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1 answer: sort voted first

It turns out I had View distance set to near. Welp, now I know.

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answered Aug 24 '18 at 04:47 AM

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JoSilver
236 8 13 22

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