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Swinging Rope Impulse Problem

hello,

I have been working on a system where a rope is suspending in mid air and the player can jump up to it climb it up or down or swing through either side using it. I made a rope actor consisting of a cable and using the construction script I created a sphere collision for every segment and those spheres are constantly updating location in the event tick to fit with the segments. I made it with a sphere trace that when the trace will overlap the spheres the player can click; what i did so far is this I attach the player to the actor and make the player movemenot mode custom so he can’t move, the problem is the I cant direct the swing in any way, I dont know how to affect the rope with an impulse and so the only way I can do it for now is just change the force for the cable which doesn’t make good results. You fellas have an idea on how I can impact the rope in a physics eay where it will appear as if the player is giving force and not just a force from heaven helping, and if you have an idea which fixes on changing the setup I made I will also be glad to hear it, thanks.

Product Version: UE 4.19
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asked Jul 28 '18 at 06:56 PM in Using UE4

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usfshihy
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