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Meshes Become Dark

Guys, I am having a lighting issue I guess. I have created new 3 meshes and put them into the scene. I placed 3 point lights either. While editing the scene everything's gone well. I was able to see the base colors of the meshes and the scene was lighted. However, it became all dark when I build the scene or pressed play. What is the problem?

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asked Aug 09 '14 at 01:35 PM in Rendering

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ErayT
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avatar image Jacky Aug 09 '14 at 01:37 PM

Do those meshes have unique lightmap UV's?

avatar image ErayT Aug 09 '14 at 01:40 PM

I do not think so. Actually, I do not know. I have created those meshes with blender with no extra configuration. I have no experience in 3D modeling. If you guide me how to find if it has or not, I can give more concrete info.

Detailed Shape Info Below:

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Maybe you can follow this tutorial : https://www.youtube.com/watch?v=-FmaDwlNBTU

Or google something like : create Uv Lightmap blender

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answered Aug 09 '14 at 01:46 PM

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Dusaral
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avatar image ErayT Aug 09 '14 at 01:49 PM

Ok so what I have to do is that I should get rid of that UV Lightmap right?

avatar image Jacky Aug 09 '14 at 01:52 PM

No, you NEED a lightmap UV with no overlapping faces for your mesh so that you can build lights properly. So follow the video Dusaral provided.

avatar image ErayT Aug 09 '14 at 02:05 PM

Ok then. I will give it a shot ;) and inform you guys as soon as possible.

avatar image fighter5347 Aug 09 '14 at 02:45 PM

Also take a look at this website to get more information about lightmaps: http://www.worldofleveldesign.com/categories/udk/udk-lightmaps-01-basics-and-important-principles-for-creating-using-lightmaps.php Here is another lightmap tutorial for blender: http://www.youtube.com/watch?v=z5yc-bKbHyc

avatar image ErayT Aug 09 '14 at 02:57 PM

I have solved my problem with the second link. ;)

avatar image ErayT Aug 09 '14 at 02:57 PM

It solved my problem. Thanks a lot guys!

Now I gotta understand what this lightmaping is all about ;)

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