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Problems with multiplayer respawn and health replication.

What I want to achieve is that when you die you activate ragdoll and then when you press "F" you respawn. The logic that I have implemented doesn´t always work. Any ideas of how to fix it?

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Product Version: UE 4.19
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asked Jul 29 '18 at 03:47 PM in Blueprint Scripting

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JuanMG354
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