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UE 4.18.3 freezes when I hit launch for game on my android phone

Hey guys,
I wanted to make a game for my android phone.
I started with the android quick support guide for launching the level on my android phone (https://docs.unrealengine.com/en-us/Platforms/Android/GettingStarted?utm_source=editor&utm_medium=docs&utm_campaign=tutorials).
This didn't work, so I searched on the web and installed some android sdks (I guess) and ended up with the same result...
But the 3. guide helped and in that one I had to enable the USB-Deubbing on my phone and suddenly UE4 recognized it.

My Problem is, that if I try to launch the third person blueprint with the starter content on my phone UE4 says: "loading " and the whole programm just dosen't care anymore for any of my inputs.

I hope you can help me.

Product Version: UE 4.18
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asked Jul 29 '18 at 06:46 PM in Using UE4

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