4.20.1 IOS ARTemplate Crashes after splash screen

I started the bare ARTemplate project and set it’s world game mode to the BPARGameMode

I then set my provisioning profile and cert, and turned on automatic signing, the same thing i did with the third person template.

The ARTemplate crashes after the splash screen, the Third Person template does not crash.

I am using xcode 9.4.1 and ios 11.4.1

Anyone have this working?

No Idea how but the plugins for ARKit were disabled. I thought I had enabled them! it works now but only the first launch, if i close and launch the app from the ipad, it doesnt work.

the same happens to me

Ahhhhh, thanxx a million !!
I doodled an hour to figure out why my app crashes all the time until i found this.

In case anybody else is struggling with this, it kept crashing when I was trying to package the project when I had the ARKit plugin enabled, but figured out I wasn’t running the latest XCode 10 beta. Fingers crossed, seems to be working now.

We also have the same problem… The latest Xcode doesnt fix anything, the app only opens to the splash screen and immediately after this it crashes.

It worked in my case BEFORE the update to ue 4.20.2 and ios12. Now the app prints an error like: “Failed to open descriptor file”

Same, ios12 seems to have broken my project as well. Shows the splash screen on iOS and then crashes.

You’re a life saver. Thankfully I’ve only wasted about an hour wondering what was going on. Just updated the ARSample project to 4.20, and the plugin was disabled by default! Madness!

make sure you’re running Xcode when you deploy

You don’t have to run xcode at all if you package remotely and then upload to apple using transporter