What to do if shading compiler will not render the landscape materials for a visual for further painting? I cant see.
Most of my landscape has went back to black and grey checkered mesh. After trying to paint on my materials. I cant see whats painted and whats not.I cant tweak and detail the existing layers of materials to get the look and blend I'm wanting. I even left the project open over night to see if the shading compiler would catch up but I went to work this morning to find no change. At this point the landscape is useless cause I cant see whats painted and whats not almost the whole landscape is blacked back out to the landscape level grid mesh. how can I make the shading compiler finish its job and show me my painted materials and what hasn't been painted yet?
asked Jul 30 '18 at 10:48 PM in Rendering
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