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Loft Animation From 3ds Max to UE4

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Trying to export/import an animated loft from 3ds Max into UE4 via FBX. Helix loft animated from nothing to full path with keyframes at 0/0%, 300/100%, and 400/100% in Max. Exported via FBX, but see no animation at set keys.

3ds Max:

alt text

UE4:

alt text

alt text

No animation appears in the animation editor.

Your suggestions are greatly appreciated in advance. Thank you!

Art

Product Version: UE 4.19
Tags:
1-max.jpg (240.8 kB)
2-ue4-editor.jpg (200.6 kB)
3-ue4-animation.jpg (167.8 kB)
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asked Jul 31 '18 at 05:56 PM in Using UE4

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AEGCW
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As far as I know, FBX does not support this kind of animation and I think, please correct me if I am wrong, FBX -> Unreal Pipeline is for Skeletal Animation only, maybe some rigid body but I have never done it before.

You could try to use Morph Targets. I am not entirely sure how to export them from Max, but there is more information in the following links

https://docs.unrealengine.com/en-us/Engine/Animation/Tools/VertexAnimationTool

https://docs.unrealengine.com/en-us/Resources/ContentExamples/MorphTargets

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answered Aug 01 '18 at 09:53 AM

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mcleary
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