Loft Animation From 3ds Max to UE4
Esteemed Forum Members:
Trying to export/import an animated loft from 3ds Max into UE4 via FBX. Helix loft animated from nothing to full path with keyframes at 0/0%, 300/100%, and 400/100% in Max. Exported via FBX, but see no animation at set keys.
No animation appears in the animation editor.
Your suggestions are greatly appreciated in advance. Thank you!
asked Jul 31 '18 at 05:56 PM in Using UE4
As far as I know, FBX does not support this kind of animation and I think, please correct me if I am wrong, FBX -> Unreal Pipeline is for Skeletal Animation only, maybe some rigid body but I have never done it before.
You could try to use Morph Targets. I am not entirely sure how to export them from Max, but there is more information in the following links
answered Aug 01 '18 at 09:53 AM
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