How to push all objects in front of character
I'm currently working on a fp project, in which my chracter has some telekinetics power... I am quite new to UE4, so I'm still learning about all these functions. I'd like to know if there was an easier and more efficient way than creating traces to apply a force to objects in front of the character, something like radial force that acts only in the direction the character is looking for.
asked Jul 31 '18 at 07:06 PM in Blueprint Scripting
just as you said , u make a trace, on get the point of impact, then apply force to this area , ofcourse you have to make all objects has rigidbodies . if u working on unity, its same technique . Something like that , hope this give u starting point.
Follow this question
Once you sign in you will be able to subscribe for any updates here