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Character walk on walls like spiders

I am making a game for the flash and I want him to walk on walls like spiders. How do I do it and in which blueprint?

Product Version: UE 4.19
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asked Aug 01 '18 at 12:36 PM in Using UE4

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DeimosPlayss
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avatar image AlienChrysalis Aug 02 '18 at 06:08 PM

This is a pretty advanced thing you are wanting to do and in the way you are describing it is not something you will accomplish in Blueprints alone. You might want to check out the following forum post for a C++ implementation.

Dynamic Gravity for Characters

avatar image mightyenigma Aug 06 '18 at 02:18 AM

cant they just line trace forward and also down from the pawn, relative to its current rotation, and use the hit normals to lerp it to the wall floor or ceiling surface?

avatar image DeimosPlayss Aug 14 '18 at 10:46 AM

I wan't it to be like when you walk into a wall your character snaps on it, same with snapping back to roof etc

avatar image mightyenigma Dec 11 '18 at 06:14 PM
avatar image DeimosPlayss Dec 11 '18 at 06:17 PM

Yes, but with a normal character model (a man)

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answered Dec 11 '18 at 06:20 PM

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mightyenigma
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avatar image DeimosPlayss Dec 11 '18 at 06:52 PM

Yeah but that's for a enemy, I need it for charactercomponent so you can walk on walls by yourself

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