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vr widget issue, not updating

so im creating a widget that measure distance. i was able to figure how to measure the distance and get it to veiw on the screen, but since im working in VR its hard top read things on the screen. so i tried to attach the widget to a socket on the motion controller and it shows up but the information never updates just shows blank while the veiwport widget works finealt text

also there appears to be a widget at my feet for no reason but it does work alt text

please help

alt text alt text

Product Version: UE 4.19
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asked Aug 01 '18 at 08:15 PM in VR

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iNaDuMa
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avatar image DaPhilsh Aug 03 '18 at 08:08 AM

Just thinking out loud ...if you attached it to motion controller and as they "duplicate" for you to have a right and left controller, maybe that's why you can see 2 times your widget...

avatar image iNaDuMa Aug 03 '18 at 02:33 PM

well there are three in total, on in the view port which i call just to prove that the data is getting to the widget, the one i have socketed to the motion controller, and the one on the ground, in my blueprint there are separate controllers for left and right

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