(Video link listed) How do I lock sprite rotation?

Hey there,
I’m working on a paper 2d top down rpg game using sprites.
I have an enemy ai set to follow the player character when they come into range, the problem is that my enemy’s sprite is rotating/ flipping around trying to chase after the player. I would like the sprite to stand straight up and follow him in any direction.

Thank you for your help and here’s a link to a video I made explaining the situation visually.

Thank you,
Adam

Constraints won’t help, the entire actor is rotating, here is a list of things you can do:

  1. Create a material that always faces the camera.
  2. Change your AI character in to a pawn and add a floating pawn movement system and use that.(My recommendation).

Do one of those and it’ll be fine.