Upgrade to 4.20 causes the editor to freeze when loading streaming levels
After upgrading the game from 4.19.2 to 4.20.1 when pressing play in the editor or creating a standalone build, the game freezes when it needs to load streaming levels. While in the editor, the entire engine becomes non-responsive.
When these streaming levels are loaded individually, the game works as intended without any freezes.
Is there a way to debug this? as there is no crash report or any crash in general. The game just stays in limbo. Thanks a lot!
asked Aug 02 '18 at 03:09 PM in Bug Reports
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