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VR character has 2 right hands. How to mirror R to L

I am using a and mesh from the ue4 marketplace for some VR hands, but I am retargeting to the default VR mannequin from ue4, and for some reason, the only thing in the content folder is a right hand, there is no left. So when I play my game I have 2 right hands. Is there an actual left hand rig I can't find? Or is there a way to mirror the function in the blueprint so that it appears to be the left hand?

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Product Version: UE 4.19
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asked Aug 03 '18 at 01:59 AM in VR

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live4film
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Oh, it was easy, I just scaled -1 in Y and that took care of it.

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answered Aug 03 '18 at 09:50 PM

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live4film
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