x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Gun in socket stays in Third Person player start position.

Noob. I usually can do things my self, but cannot find an answer to this. I am following this tutorial:

https://www.youtube.com/watch?v=pQhR7TIvuNw

My player character is a simple cube with a socket attached called GunSocket, The gun is a just a box also, resting at the top of the cube off to the side.:

alt text

It has no bones. I added a child in the player character, attached it to the socket, and added the reference to the socket in the construction script:

alt text

When I play it, the gun does not follow the main character when moving. It stays in the start position.

Product Version: UE 4.16
Tags:
more ▼

asked Aug 03 '18 at 09:06 PM in Blueprint Scripting

avatar image

rbtmtn
1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question