Playing a YouTube/Twitch livestream in embedded browser

I am trying to point a browser to a livestream and this worked fine for prerecorded YouTube videos but for live ones I get an error that the browser does not support the format. Is there any way to add this functionality into the browser or use an alternative browser, or would the best option be just to use the media framework?

As far as I know the browser plugin provides Chromium which is somewhat limited. For example it doesn’t provide Silverlight, so no Netflix, it doesn’t output PCM audio so it can’t be used with audio spatialization in UE, etc. It’s my guess that the live stream requires a runtime like flash or something similar that Chromium does not provide.

so what’s the solution for playing a Live stream Inside Unreal ?

These days you can use a media material with a file or streaming source.

That dosen’t even work for a normal youtube video

streaming source?