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UI button to open door?Please help!

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Guys i'm trying to cast the widget UI to the door,so i can press button 1 and open it,2 and close it but i just can't cast it.What am i doing wrong here? I'm stuck on this!

Product Version: UE 4.20
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doorbp.png (172.9 kB)
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asked Aug 04 '18 at 07:16 PM in Blueprint Scripting

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ken09block123
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3 answers: sort voted first

You need a reference to your "doorproximity" actor in the level, not a reference to the owning player or the controller. Somehow you need to tell the widget with the "pressed" event what "doorproximity" is and for that you need to give it a reference to the actor. OR you need to tell "doorproximity" who the widget is. You can use interfaces, event dispatchers, the Level BP with a direct reference or if you must and only have 1 door in your level "get all actors of class".

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answered Aug 05 '18 at 05:10 PM

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Nebula Games Inc
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Try get player controller instead

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answered Aug 05 '18 at 07:09 AM

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mercuriusfm
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Guys thanks for your help,it workded great!

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answered Aug 08 '18 at 12:56 PM

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ken09block123
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