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Sharing Position of an Actor with Other Actors

Hi there, I would like the position of an actor in my level to be saved and then communicated with other actors, possibly all children of a parent actor BP. For example, I have a cube in the world that moves around (the target), and I have some spheres (the actors receiving the location of the cube) that will line trace to it as it moves. What would be the most efficient way of accomplishing this?

Product Version: UE 4.19
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asked Aug 04 '18 at 11:42 PM in Blueprint Scripting

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I have used Rama's save to save information about an actors location and then get the saved info and use it for other actors. https://www.unrealengine.com/marketplace/rama-save-system

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answered Aug 05 '18 at 07:07 AM

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