Are compiled shaders part of the DDC? In theory if all of my teammates were on the same graphics driver could we share compiled shaders using a shared DDC?
Thanks
Are compiled shaders part of the DDC? In theory if all of my teammates were on the same graphics driver could we share compiled shaders using a shared DDC?
Thanks
This question seems to suggest yes, compiled shaders are in there: Can somebody please explain the Derived Data Cache? - C++ - Epic Developer Community Forums
But I’d like to hear someone from Epic confirm that they can be shared.